This will probably go down in history as the moment I re-gave my career focus. I had been pushing myself in 3D for 13 years, now it is time to push myself back into the more traditional methods and marry them with the digital age. Looking into the Reilly method, I decided to try out the Frank Reilly body structure, and to look at how it could be used to poly model. So far there are only a couple of lines that will transfer with ease, but I have only just begun. These are also the first drawings using this method. NOTE: At this time the structures are incomplete, I did not understand all the elements that went in so I used the simplified Reilly under structure.

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