FYI - In between the Drawing for Anatomy and the Advanced Anatomy classes I took what I learned and applied it to 3D. I modeled, to date, the best head I have ever completed. I followed the flow of the planes of the face and ended up with amazing results. I used to have a hard time getting those cheek bones to pop, but not anymore! I will share these results in the future, but I think it is pre-mature. I have only successfully transferred over 3 of the planes of the face from paper to poly, so when I get a couple more I will make sure to write up a nice tutorial on the workflow.
Here are the drawings:

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